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hotfix_20171011

**以前のリビジョンの文書です**

HotFix 2017/10/11

http://steamcommunity.com/gid/103582791454502717/announcements/detail/1460714790201773155
http://www.f13game.com/patch-notes/Oct11Patch/

10.11.2017 Patch Notes - Part IV Jason Content and Known Issues
10月12日  - THEPRAETORIAN
Hey all, 

So...we're going to drop the patch a little early to allow for stress testing and to get you guys some content! This update is going to be way larger than what we've done in the past, so bear with the notes and then follow up 'Known Issues' info that will be coming. 

Should be a few hours from now. 

Jarvis House

New Playable Map: Jarvis House





Jason Part 4
New Playable Jason: Jason 4

Level 44 Requirement 
Weapon: Pig Splitter

(+) Can Run

(+) Weapon Strength

(+) Destruction

(-) Water Speed 

(-) Shift

(-) Traps   



Counselor Mitch Floyd

New Playable Counselor: Mitch Floyd

Level 24 Requirement

9/10 Composure

2/10 Luck

8/10 Repair

3/10 Speed

4/10 Stamina

6/10 Stealth

3/10 Strength






New Features

Rain
The Rain feature is now available and players may have a chance to encounter this new weather in any of the current playable maps.
Counselors pushing
Counselors are now able to “push” other counselors

In order to prevent players from griefing via “bodyblocking”, we have introduced a new feature that allows Counselors to push each other. The player being pushed will slowly walk away in the direction opposite of the player pushing. This feature does not affect Jason.
Changes
Thick Skinned perk changes
1. Thick Skinned now reduces ALL damage
------[Known Issue] Perks that had their values adjusted will have no in-game effect until re-equipped
2. The tooltip for Thick Skinned has been changed from “Take less damage from all incoming attacks.” to “Take less damage.“
3. “Originally, Thick Skinned was intended to reduce damage specifically from Jason's’ attacks. However, there was a bug that was causing Thick Skinned to apply twice which in turn also caused the perk to incorrectly reduce all incoming damage. This issue was fixed in the last patch. After considering our internal testing and community feedback, we agreed that the previous iteration of Thick Skinned worked better for game balance when the inflated damage reduction values were no longer present.” 

Stun Duration adjusted
1. Jason’s Stun Duration timer has been adjusted
2. “Jason’s Stun Duration has been adjusted across all counselors and items to better balance the changes made by the previous bug fix.”

Grease Monkey perk rebalanced
1. Reduced the effectiveness of the Grease Monkey perk
------[Known Issue] Perks that had their values adjusted will have no in-game effect until re-equipped
2. “Grease Monkey was individually causing too large of an impact. We have adjusted Grease Monkey to be more consistent with other perks.”


Trap Damage adjusted
1. All counselors now take the same amount of damage from traps
2. “Traps have been adjusted to inflict the same amount of damage across all counselors. Players that activate a trap will now always be wounded unless equipped with an adequate trap damage reduction perk.”
Bug Fixes
Perks
1. Fixed a bug that allowed players to keep perks with old balance values
2. Fixed a bug where the Medic perk to show incorrect amount of charges on the Medical Spray item
3. Fixed a bug that was causing the Grinder perk to unintentionally grant Jason additional XP


Counselors
1. Fixed a bug that was causing weapon durability values to calculate incorrectly
2. Fixed an issue where counselors could interact with nearby objects during ‘breaking free’ animations
3. Fixed a bug that caused Pamela Voorhees’ Sweater to sometimes not properly appear as equipped
4. Fixed an issue that caused players to sometimes become stuck if they used the Emote Wheel while in hiding
5. Fixed an issue that would sometimes cause counselors to disappear from customization menus

Jason
1. Fixed a bug that was causing Jason 9 to have a higher base HP than intended. His HP should now properly reflect his tooltip
2. Fixed a bug in Private Matches where choosing a player to be Jason in the pre-game menu was not working properly
3. Fixed a bug that would sometimes crash the client if Jason grabs a Counselor that is sitting in a boat 
4. Fixed a bug causing Firecrackers to stun Jason through certain walls

Tommy Jarvis
1. Fixed a bug that caused the Tommy Jarvis’ arrival cutscene to sometimes not be displayed
2. Fixed a bug that was causing a second Tommy Jarvis model to appear
3. Fixed a bug that allowed Tommy Jarvis to be killed during his intro cinematic
4. Fixed a bug that could sometimes cause Tommy Jarvis to spawn for a disconnected player

Spectators
1. The “Police Arrival Timer” and “Match End Timer” are now properly in sync while in Spectator Mode
2. Fixed an issue where after re-joining a session, the spectator will crash after spectating Jason’s death

Maps
1. General
-----Tidied up various counselor survival exploit locations on all maps
2. Packanack
-----The Phone Box on the cabin can now be repaired regardless of the angle it is approached from
-----Fixed an issue that allowed players to drive out of bounds 
3. Packanack Small
-----Fixed an issue that prevented players from interacting with the Poker in one of the cabins
-----The Power Box outside of the barn is no longer being blocked by a tree
-----The stacks of hay bales by the Archery Range are now properly blocked off
-----Fixed an issue that caused players to be unable to pick up the Shotgun near the Archery Range 

Vehicles
1. Fixed a bug that was allowing players to cancel the animation while leaving a car

User Interface
1. Jason is able to properly access the scoreboard again
2. Spectators are able to properly access the scoreboard again
3. Updated the font for the match intro movies

Matchmaking
1. Reduced the timer to start the match (only when the lobby is full)

Sound
1. Volume of the intro movie reduced

Known Issues

Hey everyone,

We hope you are enjoying the new patch which includes a large number of bug fixes and new content!

We know we likely didn't fix everything that you feel is wrong with the game and we likely have new issues with the new content. I assure you we are doing our best to address the major issues as quick as possible as well as adding in new things for people to enjoy. The last few months have been hectic.

You can always submit bugs to the www.jasonkillsbugs.com website when you find them. We also are regularly in the F13 Discord channel and we monitor the forums for bug reports. If you post them there its likely we have seen the issue and have it logged.

Rather than leave you with the ra-ra speech I want to take a moment to break down some of the long term issues, new things we know about, and then how we are moving forward with getting them fixed for you.
Moving Forward

We have learned a lot over the last few months of being live and we have made the decision to move out a few items that were not listed in the road map to ensure we get better testing on the new content and allow time for developers to fix long standing bugs

Standing Major Issues

The Car/Boat

The vehicles are a mess. Its a physics driven object that players are able to freely drive around the map and in some cases interactions with other objects cause disastrous issues. To fix this we are moving our engine up to a newer version that includes a number of fixes to the physics systems and then from there we are going to hammer away at whatever remains. What we didn't want to do is fix the issues once and then have to fix them again as we implemented the new version of the engine so there has been a delay in getting everything wrapped up.

Integrating a new version of the engine is not insignificant. It requires us to isolate the game, see whats broken, and fix it all. It is then merged into our main development branch for everyone to start working from. Right now we are a few weeks away from being able to start working with the new version, from there we will have someone dedicated to fixing vehicle issues until the car and boat are in a better state.

Performance

Along with the Physics fixes mentioned above. The new version of the engine has a number of performance fixes, optimizations, and upgrades the game to DX12. 

Perks

Over the last few patches we have fixed up a number of issues with Perks but I know there are a few still out there. Please let us know if you find anything else, we are looking into them all internal and fixing things as we find them.

Environmental Kills

There are a lot of kills placed all over the maps. We are doing an audit on all maps but it takes time to launch a game and move to each one to initiate a kill and make sure it works. If you know of a location that a kill is broken at let us know.

Jason not Receiving XP if the Counselor Disconnects

This will be fixed in the next patch.

Duplicate Tapes

This will be fixed in the next patch.

Jason and Counselor Interactions

Grabs, characters intersecting with one another and becoming stuck, Jason smashing the car, flying counselors, Jason being able to destroy objects while holding counselors, etc.

We are moving a few minor improvements that are new features out to have someone dedicated to fixing these issues over the next month or so.

New Issues

The below items are all fixed in the next patch or expected to be fixed
Spectators Dont See Rain
Jarvis House Stuck Spots
Boat Repair Location Doesnt Work on the Left Side of the Boat
Police Voice Queue After Calling The Police
If you run across any new issues please use the social channels mentioned above to get that info to us so we can get them fixed.

Thanks for your ears and we appreciate you reading through this post

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hotfix_20171011.1511408622.txt.gz · 最終更新: 2017/11/23 12:43 by wiki_admin